But some products require that you go into a dedicated area of the game or software to activate or access the new content. In most cases the content will be automatically available the next time you launch the game. Here comes the fun part, making your model snap to the skeleton that you opened in blender, sadly i don’t really know how exactly you would do this so i decided to find a video or two you could look at. When you find content you wish to add to your game, click the 'subscribe' button. blend file you just downloaded, then you import your model into blender, if needed you gotta resize the mesh (object you imported) so it’s the same size as the skeleton. There is a file in here with the skeleton for TU which you will need, open that first before you import your model into blender since then the model itself will follow the settings that the devs have put in said blender file.
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